gpu: VertexBufferLayout.attributes field needs to be a pointer to mul… #210

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michal-z merged 1 commit from main into main 2022-04-09 19:33:28 +00:00
michal-z commented 2022-04-09 17:19:22 +00:00 (Migrated from github.com)

…tiple structures.

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…tiple structures. - [x] By selecting this checkbox, I agree to license my contributions to this project under the license(s) described in the LICENSE file, and I have the right to do so or have received permission to do so by an employer or client I am producing work for whom has this right.
emidoots (Migrated from github.com) reviewed 2022-04-09 19:33:09 +00:00
@ -83,7 +83,7 @@ pub const VertexBufferLayout = extern struct {
array_stride: u64,
step_mode: VertexStepMode,
attribute_count: u32,
emidoots (Migrated from github.com) commented 2022-04-09 19:33:08 +00:00

Ah, I need to change this to a slice too.

Ah, I need to change this to a slice too.
emidoots (Migrated from github.com) approved these changes 2022-04-09 19:33:12 +00:00
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