build: enable Windows -> Mac cross compilation #26

Merged
emidoots merged 4 commits from sg/windows-to-mac into main 2021-09-14 03:49:34 +00:00
emidoots commented 2021-09-14 03:42:05 +00:00 (Migrated from github.com)

After some pair programming with @Andoryuuta to fix a small bug in the Zig linker (ziglang/zig#9734) - cross compilation of GLFW from Windows -> Mac now works 🎉

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After some pair programming with @Andoryuuta to fix a small bug in the Zig linker (ziglang/zig#9734) - cross compilation of GLFW from Windows -> Mac now works 🎉 - [x] By selecting this checkbox, I agree to license my contributions to this project under the license(s) described in the LICENSE file, and I have the right to do so or have received permission to do so by an employer or client I am producing work for whom has this right.
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