examples/gkurve: added atlas text rendering and freetype linking #310
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It's still very WIP, I think I will start working on the scalable text now. I will move text.zig to something like label.zig and create another scalable_label.zig file with the other implementation. After that I will work on a major refactor of the whole draw API.
nice work!
One thing I notice is we have bleeding between the glyphs (right side of letters B and S):
Probably we need to add more margin between items in the texture atlas.
(I fixed the merge conflict and made the build.zig change simpler)