examples: add image-blur example #410
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hexops/mach!410
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Delete branch "image-blur"
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hey! this is my first zig thing so feel free to provide the most feedback you can.
filter_size,iterationsandblock_dimensionare hardcoded for now as the UI is being developed.@ -0,0 +1,290 @@const std = @import("std");@ -0,0 +1,290 @@const std = @import("std");@ -0,0 +1,290 @@const std = @import("std");@ -0,0 +1,290 @@const std = @import("std");Change this to
for (textures) |_, i| {, then it's not possible to work on the wrong amount of items.@ -0,0 +1,290 @@const std = @import("std");same here
Actually the quality here looks great aside from the few suggestions I left. This is awesome, nice work!
Done! Thanks @slimsag 😄
Nice work! This is cool :)
Alright if I add you to the contributors list at https://machengine.org/gpu/ as well?
Sure! I still have a lot to learn but looking forward to contribute more 🙂
Thanks again @slimsag